Wave Z
A downloadable game
Wave Z is an endless, wave-based zombie game with a simple goal; survive. It's a heavily modified version of the Survival Shooter Unity tutorial which can be found here (https://unity3d.com/learn/tutorials/s/survival-shooter-tutorial)
You might say it's a fan game based on Call of Duty: Black Ops Zombies.
What's different about Wave Z not found in the tutorial?
- Weapon upgrade system.
- Perk system.
- Procedural generated (endless) waves of zombies. (The tutorial is just a single wave of endless zombies, rather than having concurrent waves of enemies that gradually increase).
- Custom AI system.
- Custom animations.
- Custom menu system.
- Custom health and enemy-independent damage systems.
- other additional features not yet in the public build.
CONTROLS
W | Forward | A | Left |
S | Back | D | Right |
SHIFT | Run | SPACEBAR | Jump |
LMB | Shoot | RMB | Aim |
R | Manual Reload | Mouse Wheel | Cycle Weapons |
M | Shop/Upgrades | ESCAPE | Pause Game |
PERKS
Second Chance (unavailable) | Don't let death stand in your way of reaching the high waves. Second Chance will be consumed and restore your health to full just before you die. |
Dropmania (unavailable) | Increase the rate at which enemies drop items by 200% for the next 10 waves. When you buy this perk, it will not be activated until you complete the current wave. |
Fortitude (unavailable) | +100% maximum health. |
Rambo (unavailable) | Enemy damage reduced by 25% +20% max clip size for all weapons +50% maximum ammo for all weapons + 15% damage for all weapons |
WEAPONS
(Default) Laser Pistol |
Assault Rifle |
- TBD |
- TBD |
- TBD |
- TBD |
- TBD |
Flamethrower (Unavailable) |
DROPS
Max Ammo (Unavailable) | All equipped guns will receive max ammo. |
Double Points (Unavailable) | Double points for 60 Seconds |
Insta-Kill (Unavailable) | 1 shot kill with any weapon for 60 seconds |
TBD | |
TBD |
Status | In development |
Rating | Rated 1.0 out of 5 stars (1 total ratings) |
Author | Isometrik |
Genre | Survival, Shooter |
Made with | Unity |
Tags | Casual, Endless, FPS, Procedural Generation, Singleplayer, Unity, Zombies |
Average session | About a half-hour |
Languages | English |
Download
Development log
- Technical Implementation of an Endless Spawn SystemAug 14, 2018
- Public ReleaseAug 14, 2018